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Devlog
New Year, New Goals, New Demo
January 03, 2022
by
NeoSoulGamer
7
It's been way too long since I've given you guys an update, and you deserve an explanation ( assuming that you even cared in the first place ). When Covid restrictions hit a while back, I thought it w...
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Demo Version 4.1.0 is Live!
February 03, 2021
by
NeoSoulGamer
5
It's been almost 5 months since my last update. A few life changes and a foolish commitment to porting to MZ slowed my progress. But I'm back on track. Here's a changelog highlighting the notable upda...
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On Second Thought...
January 24, 2021
by
NeoSoulGamer
3
On Second Thought... Yeeeaahhh... I don't think I'll be porting the game to MZ. The idea of taking advantage of new features of the engine and new plugins was exciting. But after taking a step back an...
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Am I Porting to RMMZ?
November 22, 2020
by
NeoSoulGamer
3
Am I Porting to RMMZ? When RPG Maker MZ was announced, I wasn't really excited for it. After all, I had spent years developing my current game in MV. The smartest thing to do is finish my project in M...
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Demo Updated to 4.0.3
September 25, 2020
by
NeoSoulGamer
Update! Just a heads up, the Demo has been updated to version 4.0.3 Changelog: Fixed bug with Vitamin item causing crash at the end of battle. Fixed SV sprite clipping issues. Fixed bug with fast forw...
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Major Announcement - Name Change
September 15, 2020
by
NeoSoulGamer
1
The name Asylum: Secret of Caledria is no more! Why the name change? "Asylum", by definition, can mean a secure retreat. And that's basically what Caledria is, in a nutshell. The title seemed fitting...
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Game Mechanics: Knowing When to Let Go
February 19, 2020
by
NeoSoulGamer
1
So one of the key features in my game was being able to learn spells from enemies. Cool stuff, right? Strago/Quistis from the Final Fantasy series, Legend of Legaia Seru Spells, Breath of Fire III/IV...
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I've been slacking... But!
January 06, 2020
by
NeoSoulGamer
1
Goodness... Almost a year since my last update on here. It's pretty obvious that I took a break from Game Development. I won't bore you with details of what I've been up to, but the break was needed...
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It's been a while...
February 15, 2019
by
NeoSoulGamer
2
So! I thought I should explain my absence for anyone who's interested in the game. When I started this project, I didn't know what I was getting into. I didn't know how much there was to learn about g...
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We're up to version 1.0.0!
May 20, 2018
by
NeoSoulGamer
What's going on everyone! Today I'm INCREDIBLY excited to upload what I believe will be the last major update to the demo. Bugfixes are inevitable, but I can't see myself adding any new content to fut...
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A new update! (v.0.9.0)
April 06, 2018
by
NeoSoulGamer
2
#Update
How's it going everyone! These past few weeks, I've been taking time off work to recover from surgery. Personally, I hate "not" working. I was supposed to take six weeks off, but I ended up working a...
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New Update! (0.8.0)
March 11, 2018
by
NeoSoulGamer
1
New Update! Hey everyone! I've just updated the demo with some pretty significant changes. I'm very close to reaching a stable point in development. It'll be nice when I don't have to worry about the...
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Welcome!
December 02, 2017
by
NeoSoulGamer
2
#Working
Initially, I wasn't going to start a Dev log at all because I didn't anticipate Asylum getting this much attention. It's a HUGE motivator, and I want to thank everyone who has taken the time to play t...
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